Rabbids Go Home - Developer's Blog

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Wednesday 21st October, 2009 - 22:33 BST

Blog: Part 6 - The Rabbids Band - Vagabontu

Part 6 - The Rabbids Band - Vagabontu

Just as for the voices of the Rabbids devised three years ago, the team behind the original Rayman Raving Rabbids wanted to find the music that really suited them, something the Rabbids could have composed themselves.

One style that captures the energy and excitement of the Rabbids stuck out straight away thanks to its originality and diversity: the music of the group Vagabontu. It’s incredible..

16 comments | In Blogs, Wii, Rabbids, Music.

Wednesday 7th October, 2009 - 16:58 BST

Blog: Part 5 - Inside The Wii Remote

Part 5 - Inside The Wii Remote

Hi, I am Jean-Philippe Caro, Assistant Creative Director on RGH and I’m going to introduce you to an exclusive feature… Inside The Wii Remote.

The Montpellier team made a particularly interesting discovery a couple of years back when we first started work on the game. We kept hearing strange noises in the controllers. We contacted Nintendo immediately, but after weeks of testing they couldn’t..

17 comments | In Wii, Developers Blog, Rabbids, Wii Remote.

Friday 25th September, 2009 - 09:23 BST

Blog: Part 4 - Enemy Portraits

Part 4 - Enemy Portraits

Hi everyone, Jacques Exertier here to tell you all about the enemies in RGH

In the first part of our explanation of the characters, I showed you the Rabbids of RGH and their strict opposites, the humans. For this second post, the humans have decided to lock ‘n’ load to get rid of the Rabbids. That guy there is a Verminator. Don’t be fooled by his intimidating name. All but the most gung-ho..

5 comments | In Wii, Developers Blog, Rabbids.

Thursday 10th September, 2009 - 10:29 BST

Blog: Part 3 - Gameplay Loop

Part 3 - Gameplay Loop

Hi, I’m Christophe Pic, Lead Game Designer on Rabbids Go Home and I’m here to talk to you about the gameplay.

As usual, the Rabbids have an infallible plan: heap up all the stuff they can collect onto a giant PILE and climb up to the moon. Time for adventure! The Rabbids leave the junkyard pushing a souped-up shopping cart, and head for the land of human consumerism via the sewers to collect..

16 comments | In Wii, Blog, Developers.

Wednesday 9th September, 2009 - 13:18 BST

Blog: Part 2 - Portraits of Rabbids and Humans

Part 2 - Portraits of Rabbids and Humans

Hi everyone! This post is the pilot episode in a series of portraits of the characters in Rabbids Go Home.

So to kick things off, here’s a Human. The Human is what you can see in the image above. He’s also the one on the left in the image below. The Human is the one who, after a day’s work, goes and buys a load of useless stuff, just for the pleasure of buying stuff. Basically, the Human is..

9 comments | In Wii, Blog, Developers.

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